As Art Lead, I directed the art pipeline across 10 concept artists, modelers and animators. I handled all technical aspects of character animation, including rigging, Unreal Engine implementation, and character FX simulation.
Selected as one of four finalists worldwide in the 2020 BAFTA Student Interactive Media Showcase.
Awarded 3rd Place for Best in Gameplay, 2020 Intel University Games Showcase.
Amassed 30,000+ downloads across itch.io and Steam.