Games for which I developed art tools and pipelines, as well as researched and implemented solutions to art challenges.
Mighty Action Heroes
Disney Melee Mania
Personal projects to explore ways of speeding up complex or repetitive art workflows.
Curve-based Eye/Mouth Autorigger
Squash-and-Stretch + Spline IK Autorigger
Bendy Bone Autorigger
IK/FK Blend System Autorigger
Award-winning hackathon projects made with Three.js.
Three.js Virtual Music Festival
Three.js eBay Shopping Interface